Going Uphill
Have I said something about FFVI being straight forward? Forget that. Today’s session with the game showed me again, why Japanese RPGs turn me off so often. I left the game the last time when I was on my way to South Figaro. I took the caves and went to the small town in the south of the cave’s exit. Arriving in this town I didn’t know what to do further. So i walked around and talked to all the people, bought equipment and other items, found some treasure chests, but no real hint for what to do now. All the people talked about was some Mount Kolts and some guy named Duncan. Although there was no real connection to what I had played up till now I figured going to this mountain was worth a try.

In the north of the town I find a lonely hut, nothing is in there, except some things remind Edgar of somebody. Outside of the hut is now an old man, that hints to the mountain. Well okay, I go to the mountain, now everything is straight forward again. Until I meet Vargas, who seems to have been the shadow that was jumping around the screen all the time. For whatever reason he wants to fight me, and in the middle of a fight a guy comes around and helps my party. I finish Vargas and that stranger turns out to be the brother of Edgar.
Wow, talk about logic here. I am pretty confused, especially because some of the names are different from the walkthroughs I’ve read. Mash for example is called ‘Sabin’ in the walkthroughs. Wonder why that’s the case. Anyhow. Now I am on my way to Sabin’s Hideout to get some clue’s about Tina’s fate, I think.
But that’ll follow next time. I am off to work now.
